Mt. Brawlalot – competition results
Audio: 8th place Humor: 10th place Everything else: wayyyyy out there! This game was definitely not innovative. Innovation was not one of my goals this time around – mostly because of the theme...
View ArticleWorstQuest: The Quest for the Worst Game
Nobody sets out to make a game with the goal of creating the worst game they have ever made. Or do they? This past week, some 35 developers attempted to do just that, spurred on by the 25th Mini-Ludum...
View ArticleGhost Town post-mortem
snake snake snake snake snake snake snake Less than a week ago, I was busy developing a game called “Ghost Town” (see relevant post). This has been, by far, my most productive and successful Ludum Dare...
View ArticleExpression through play
Among some recent thoughts I’ve been having is the idea that “play” is more important than “game”. When you play with a system, or with people, you engage in a testing of boundaries, an exploration of...
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